Since time immemorial, mankind has gazed upon missiles and secretly thought, “Hey, that’d be fun to ride.” For whatever perverse reason, the idea of straddling or surfing on what amounts to a blazing rocket engine packed with deadly explosives is wildly fascinating to just about everyone, particularly if someone else does it.
The Sony press conference got things underway at gamescom in Germany earlier today. Rumours of a PS3 price drop and an all-new skinny version of the console had been building momentum in the build up to this week's event. So did the PlayStation people deliver? Find out below with our bullet-point rundown of all the Sony conference highlights.
Sometimes, games are so good we say they're 'good enough to eat'. That's usually not strictly true, of course - DVDs, Blu-Ray discs and the human mouth do not mix. But what if games were turned into candy bars? Now there's an idea.
If our Photoshop attempts are anything to go by, there's a huge market of untapped potential just waiting for some entrepreneur to take a lucrative bite. Just try not to dribble on the keyboard,
Gamescom is unquestionably more low profile than E3’s explosive LA shindig. But that doesn’t mean there aren’t plenty of reasons to get pumped up for the upcoming event in Cologne. Hell, we can think of, oh, at least 23 examples why you should give a damn about the ‘European E3.’ And they all take the form of potentially amazing games. Below you’ll find a line-up of some of the most exciting titles due to
Making a first-person shooter that stands out from the crowd must be tough these days. Particularly if it’s being published by Activision who, with Modern Warfare 2, is set to unleash the sequel to one of the most successful first-person shooters of all time.
From its inception, the idea behind Week of Geek has been “as niche as possible.” To some, an article about videogame music is obscure enough, but as an ardent fan of all things VGM, I wanted to truly geek out and talk about game music that references other game music.
It's tough being the biggest comic nerd in the office. For instance, when a new Green Lantern film is announced, everyone wants to know the very detailed reasons why Hal Jordan's one-time weakness to yellow is no more. Then I have to educate everyone about the original Green Lantern - Alan Scott - and his weakness to wooden objects.
In a medium full of perfect teeth, washboard stomachs and breasts that have their own gravitational pull, it’s rare to see characters with disabilities. But they do exist… and they’ve done some badass things. Be it killing gods, eating hardened soldiers or even creating the Nintendo universe; being physically challenged never got in the way of this bunch’s fun.
Disabled and deadly in: Metal Gear Solid 3:
A little while back, we did a piece about games that changed during their development cycles, and we mentioned that sometimes games go through some pretty drastic changes from when we first see them to when we first play them. When we first saw Spyborgs at Captivate ’08, it seemed like a fun, irreverent parody of Saturday-morning cartoons and the superhero genre.
There is no better way to end GamesRadar’s Shark Week than by preying upon sharkdom’s oldest and greatest catchphrase, “Jumping the Shark.” Popularized by the literal jumping of a shark in a 1977 episode of Happy Days, the colloquialism is now used to describe something veering into absurdity or lesser quality.