If imitation is the greatest form of flattery, then the following games are the biggest kiss asses of all time. Whether photocopying the entire structure of a monumental platform game or cloning every character and move from a beloved beat 'em up, these titles have no qualms about knocking-off other developers’ work
7. Banjo Kazooie
Ripped off: Super Mario 64
The photocopied premise: A fat character jumps through portals into a
Here it is, our totally complete 100% guide to every item and powerup in Shadow Complex. We have a collection of lovely detail maps for you to download, as well as an online guide with screenshots and video for those hard-to-find items.
The end of summer means the beginning of the game season, and today is the last Friday before the game industry’s big holiday push. Publishers jam the fall with games to challenge the true worth of your credit card – a double dog dare in the uncertain economy of 2009.
Games from a gentler age given the sexy, cynical and psychotic modern day treatment.
Mario Kart Wii is an excellent game. And whether you hate the bikes and the last lap position shuffles or not, there's no denying Nintendo owners do have an awesome exclusive feather in their gaming cap. Enter Sega with a kart racer that's looking every bit as crazy, compelling and good-looking – but on multiple platforms.
About a year ago we reveled in the dorky glory of gaming’s cheesiest music, a thorough collection of hopelessly goofy game songs that will inspire facepalms for years to come. This time we’re focusing on actual bands or contracted jingle-slingers who crafted tunes based on games that never needed a lyrical companion in the first place.
TalkRadar 6 - 100% more Scottish than last week's edition
Game developers are wrong about 90% of everything 83% of the time. I know, because I’m a super-expert on facts. My dad invented facts. So hold on to your sugary carbonated bevorage, uncross your legs and take your left hand off your face, because I'm about to drop a straight-up 10-megaton truth bomb on this bitch. All the subjective bullshit and “artistic license” that game designers cower behind is polluting the hard facts...
What you've got here is basically Mass Effect, set in a Star Wars universe and massively multiplayer-enabled. So when you're not talking to a human-controlled player, you get fully-voiced cutscenes and interactions, with the same conversation system that Mass Effect uses so convincingly. This applies to every non-player character, making this the first fully-voiced MMO. Fact.
Maybe you had a date Friday night; maybe you broke both your legs in a freak accident; maybe you hate World of Warcraft. Whatever your excuse for missing BlizzCon this last weekend, you made the wrong choice.