There are several ways to gauge how far videogames have come since their bleep-blorp beginnings. You can look at graphics, gameplay complexity, or as we’re about to illustrate, how your character actually dies in the game. As technology improved, so did the deaths suffered by the myriad protagonists, eventually progressing to the point where, today, you live through that death in the first person, forced to watch your hero’s grisly final moments
While game content, design and technology constantly change year after year so does game packaging and design. This interests us. So we've taken 10 major game series and visually charted their logos' progression to see how they've evolved.
Remember the story we did a while back on Bruce Lee clones? We can’t get enough kung fu, so we cut together this mashup tune from the extra footage we had lying around. Here are the results, in all their ear-splitting glory. Prepare yourself for the Kung Fu Soundwave!
Astrophysics are a touch bewildering. And love is a bit of a noodle-scratcher. But a convoluted, multi-layered plot about a genetically engineered pensioner; now that’s really complicated.
The following game endings are all either vague, slightly ambiguous or just downright indecipherable without advanced degrees in picking up on minuscule - but vastly important – plot details. In an effort to make things a little easier,
The infamous Madden Curse has been crippling EA's cover stars consistently since John Madden himself stopped appearing on them. Call it coincidence, call it an ancient ju-ju; whatever it is, the evidence of stifling a career is in full swing. Don't believe us? Then check out the poor saps below and then tell us it's all BS. Oh, and for all you non-American Football fans, we've even dug a little deeper into other game franchises and picked out some beauties. What have we missed? Let us know in the comments. Enjoy...
Today, we’re taking a timeout to break through the fourth wall of online features about games to highlight the seven worst games set in the worlds of great games. Why? Because these minigames are a special breed of boring. We’re tired of tacked-on gambling activities, awful fictional sports, and stale satires of classic arcade hits that dwell in the bowels of some of the best games ever.
Why does this happen?
Not so lucky in love? Dreading Valentine’s Day because it’s yet another reminder of what some vindictive ex did to you, or how everything was once going so well and now all your dating options are miserable? Do you feel like breaking a heart this time around? If so, may we suggest these killer organs who are already seeking to break you.
We are all guilty of taking game development for granted. Yes, even you, the guy who plays Call of Duty 4 and wonders why co-op wasn’t implemented. As most of us know, development is less magical and more rigorous – terrible deadlines, limited resources and limited manpower – all factor in to creating what we play for the holiday season.
It must be a tough job being a videogame artist. Tight deadlines, long hours, trying to replicate intricate concept art within strict technological limitations... and of course those pesky laws of real life. You see, for some reason people have this crazy notion that cars are smaller than houses. Yeah, what's all that about? We say to hell with it - these games certainly did
Right, Darth Vader is Luke’s father, Bruce Willis is dead in the Sixth Sense, Brad Pitt and Edward Norton are the same person in Fight Club. There, we’ve just ruined three movies for you. We’re fairly sure you won’t care about us ruining these plot twists by the end of this article, though, as we’re about to spill the beans on 80 (some potentially game-ruining) spoilers.