After the gaming blizzard that was October and November, publishers are winding down the year with only a handful of releases in December. Still, a month that features Far Cry 3 and Hawken can't be completely forgettable, can it?
The inauguration of President Barack Obama has made this a historic week in America, but TalkRadar is happy to ignore all that in favor of what really matters: talking about videogames. This week’s podcast is devoted to chatting about games we wish would be announced for US release this year, long-forgotten skateboarding games and Chris’ uncanny ability to mimic voice samples from Genesis/Mega Drive games.

Looking for categories like Best PSP Driving Game? Greatest Achievement in Control Layout, Artistic? Eastern European Developer Most Worth Watching in 2011? Then our end-of-year awards might not be for you.
GamesRadar's Platinum Chalices are different. We're not interested in checking off a massively tedious list of genres, platforms and technical subdivisions… we'd much rather focus on the stuff that makes this hobby, you know, fun. And reward whichever games delivered the most of that stuff.
So if you're looking for the best fan service, most satisfying gore or greatest achievement in old-school kickassery in 2010, you've definitely come to the right celebration. Let's get it started…
In general, we think you've got pretty good taste in games. You've made massive successes of stellar franchises like Ratchet & Clank, The Elder Scrolls and Katamari Damacy. You tend to like the things we like, and that's part of why we enjoy writing for you and telling you about all the cool games we think you'll get excited about playing.
Sometimes, though, you ignore our advice, which breaks our hearts a little. It's bad enough when you do it by passing up kickass experiences like Okami or
There’s something very special about the process of old-fashioned, frame-by-frame, 2D animation. In the old days, the only way to get your animated character to wave his or her arm was to spend hours upon hours painstakingly crafting each frame and constantly readjusting your work to make sure everything flowed correctly. Now you just set a couple of keyframes and let a computer do it all for you.
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Isaac Clarke, Raiden, Rayman, and The Prophet are just a few stars lining up for February's new release schedule. See why consoles, handhelds, and PCs will be feeling the love this month in our jam-packed peak at the games of February 2013...

Thanks to platforms like Xbox Live Arcade and the App Store, it’s easier than ever for developers to put out small, awesome games ready to be gobbled up by plenty of hungry gamers. This has led to a rise in independent game studios: teams of developers sometimes made up of just a handful of people. But because of their limited resources, it’s very common for these developers to fly under the radar, especially when they’re competing against the likes of Blizzard and Ubisoft. Thankfully GR is here to help, with a list of 26 of the best and brightest developers the indie scene has to offer...
The greatest games you probably didn’t play this year. From beautifully old-school side-scrollers and puzzle adventures to a shooter with roughly 9,000 “boner” jokes, these poorly selling, poorly marketed underdogs deserve (and need) your attention…
Now that the world hasn't ended after all, let's pretend we got caught in the apocalypse anyway, as we pick our the top wastelands we'd like to inhabit...
Jan 15, 2008
Final Fantasy IV
Lost your bearings? FFIV is the one that introduced the ‘Active Time Battle System - the same time-meter-based attack system thats been used in pretty much all Final Fantasy games since. You might have seen IV before on GBA or maybe even PSOne - but never like this. You get the same 3D refit as the recent FFIII remake. You get voices. You get animated cutscenes. And you get one of historys greatest traditional RPGs, playable on the