Beyond Good & Evil is a fairly progressive game when compared to its contemporaries. It’s a non-sequel that starred a realistically proportioned female journalist, and it questioned a war that began under false pretenses. Still, for all the ground it broke, it fell into the old narrative trap of sending the hero, Jade, on a mission to save a loved one. Granted, that loved one was an anthropomorphic pig-man that had jet boots that ran on flatulence, but still.
Pei’j is Jade’s adoptive uncle and spends the first chunk of the game as a comic relief AI companion. Eventually, though, he gets taken hostage by aliens--the fate of most people that love a video game protagonist. One mechanical transformation and near-death experience later, Jade brings Pey’j home, though the post-game stinger implies Pey’j might have a lot more troubles in the sequel. Fortunately for him (but unfortunately for us), Beyond Good & Evil 2 will probably never see the light of day.