8 videogame corners you must experience before you die



OutRun 2006: Coast 2 Coast - Canyon right-hander

Oh, how cruel. One of the most breathtaking corners in one of the most breathtaking driving games of all time is almost impossible to enjoy because it's so hard. It's like someone's put a magnet on the outside of the corner, which is guaranteed to catch the tail-end of your Ferrari and drag it into the wall.

This one does it just as you're on the brow of a hill that just so happens to contain one of the game's best views. As a result, if you don't know it's coming, this wonderful vista is positively wrecked by screen juddering and screeching metal akin to an exotic sports car having sex with a cheesegrater. Observe:

Still, once you do know its there and realise you just have to approach it from a position so far right you're risking a controversial career in politics, it all just clicks and flows by like some kind of automotive ballet. The flare from the sunset as it bursts into view between the rocks, the drift across the track, the rollercoaster stomach-drop of the track sprawling before you… I wish it could last forever.

Above: Look at the water in the distance - this corner is more banked than Wall Street


Ridge Racer - Right-hander after the beach

"Next corner's tough – watch yourself!" shouts the commentator in his hateful, smarmy voice. But damn, he's not lying. This corner is impossible to take at full speed… unless you've mastered the drift mechanic. It's second nature to any Ridge player these days, but back in 1994 it was the turn of champions.

Better still, it had an angled layer of concrete between the outside of the track and the wall. So even when you crashed into the wall, you were left staring at an insanely high-resolution concrete surface that showed you were racing a 3D game. You wondered if just maybe you could find the right line to use this banking to your advantage. You couldn't, of course – even if you got the real slide right, you'd hit the wall at the end of the concrete before you had a chance to straighten up.

It doesn't matter. It still stands as one of gaming's boldest corners. The long straight before it and massive chevrons say 'can you handle this'? How can anyone not relish that challenge?

Above: Look at the track map - you're attempting a hairpin bend at 100mph


Gran Turismo - Turn 2, Grand Valley

If one corner could encapsulate everything Gran Turismo stands for, it's the right-hander at the start of the Grand Valley circuit. Even from the grid, you've always got a decent speed up by the time you reach it. But to do it right, you've got to play by the game's rules. You've got to get the balance of the car right, as you move from the shallowest of left-handers, onto the brakes and then change direction without falling off the track into the gravel.

The track is nice and wide, so as long as you do brake, you'll probably make it through. But making it through with the ultimate line is much trickier than you'd imagine. It always feels like you could have done it quicker, as when you do it right, you end up with far more road than you needed. Which is why it rocks.

Above: be honest - how many times have you had to drive out of that gravel trap on the left?


F1 2010 - Eau Rouge

Well, what can I say? The game may not be out, but in terms of rewarding corners, it's absolutely full of them. But which one to choose? Has to be Eau Rouge. It's one of the few corners in the world that can be taken flat out – and any time you lift, even slightly, people will say you chickened out. Like this guy on YouTube:

Why is it so great? For starters, you've got several seconds to take in the enormity of what you're about to do as you fly down the hill towards the most terrifying corner in the world. Indeed, the elevation change is so pronounced, it simply wouldn't be allowed in the design of a modern racetrack.

How do you do it? Stick your wheels as far to the right as possible and turn in late so that you can squeeze as much width from the left-hand side of the track as possible at the bottom. Then, change direction as quickly as you dare, and hope it sticks as you turn right up the other side. If it doesn't... just be glad it's only a game.

Above: I simply cannot wait to play the finished version of this game 

So there you have it. Eight corners you need in your life.  But these are not the only eight corners in the world. Maybe you have a favourite that I haven't mentioned? A special camber, a dreamy apex... maybe even a quadruple apex. Let the world know in the comments.

09 Sep, 2010

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  • suicidali - September 11, 2010 6:41 p.m.

    I've driven all but 2 of those corners... Good choices, all of them... I should be on Sega Rally or Outrun right now...
  • TheBoz - September 11, 2010 2:45 a.m.

    What about Nascar or similar games, there is no corner more satisfying than on an oval when you cause a pile up and come to lap everyone within half a minute. Still a tactic I use in Forza 3 and has to be done. Priceless.
  • TheBoz - September 11, 2010 2:39 a.m.

    Not 1 from Forza 3, I am shocked, but more surprisingly what about the original Colin McRae or the immensely fun Speed Busters which had obstacles like Jaws and a T-Rex. I would say Megarace, but all the corners were practically the same, but even to this day, they are unique and nothing anything like them at all. Shame on you especially with not mentioning Colin McRae.
  • TheWebSwinger - September 10, 2010 10:03 p.m.

    This is an odd... I'm actually just gonna... Hm.
  • Wolverine08 - September 10, 2010 4:20 p.m.

    wonder what Jeremy Clarkson would make of these
  • philipshaw - September 10, 2010 12:20 p.m.

    I thought this was going to be about corners you go to die in games but mabye that is because I have been playing Dark Void and that happens a lot
  • joshin69 - September 10, 2010 9:54 a.m.

    Oops, OK there is a dirt2 corner but still not the right one
  • joshin69 - September 10, 2010 9:13 a.m.

    Nothing from dirt2 not even the Ohio track?
  • hayisforhorses - September 10, 2010 8:42 a.m.

    Good list, though i would mention grand prix legends not simply for one specific corner. Just the fact that the game was so insanely hard that completing any corner at speed in those rocket powered caskets was an achievment.
  • JakeyBaby - September 10, 2010 8:20 a.m.

    Justin, of course I have some to add, fellow racing gamer! :D Rage Racer, Mythic Coast. The hairpin at the bottom of the hill along the coast is amazing. That same track has a few good ones up it's sleeve. Then of course, WipEout HD Sol2, turn 2-3. Stunning view and the barriers removed, so it adds a danger element to keep you on your toes.
  • tacehtselrahc - September 10, 2010 7:28 a.m.

    The 130R corner at Suzuka in Forza 3. It's a fast left hand turn that you can take flat out, but once you're through it you have to watch not to miss your braking point for the chicane.
  • elpurplemonkey - September 10, 2010 7:25 a.m.

    Thanks to all these corners, I now feel the need to keep playing Split Second.
  • Spybreak8 - September 10, 2010 6:42 a.m.

    Damn I love that Dirt 2 pick but no Mario Kart pick here? Good read though since I enjoy racing games. Gotta add GRID on there though but I guess F1 2010 works since it's the same corner.
  • blocpartier - September 10, 2010 6:37 a.m.

    What about the last turn on Sebring on Forza 2? You lose a lot of grip from that turn because of all the bumps and the high speed straightaway you just came out of.
  • yagirlfriendsfavoriterapper - September 10, 2010 12:04 a.m.

  • SweatyCrease - September 9, 2010 9:33 p.m.

    Loving the geekdom of this article. I think the first/second corner on Midfield Raceway, a beautiful long double apex that begs to be drifted. Oh, and the corner at the top of the hill in Monaco is a tricky little bastard. The last corner of Tsukuba is kinda cool too.
  • GR_JustinTowell - September 9, 2010 9:23 p.m.

    @Montag - good call! VR has some corkers and that's a fine suggestion! And @Wrapdump, that corner is cool, but it would've been better with banking :)
  • QWERTYCommander - September 9, 2010 9:11 p.m.

    Do kart racers count? If they do, then why isn't Mario Kart Wii's DK Summit in here? Or, for that matter, almost any corner in Modnation Racers.
  • wrapdump - September 9, 2010 9:02 p.m.

    I still think that you should have gone for the final sweeping bend of the Desert Course for Sega Rally, love that corner.
  • Montag - September 9, 2010 8:54 p.m.

    Virtua Racing has a big right left after the bridge on Big Forest, That was the first time I remember drifting a car through a corner to get round it at top whack

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