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7 upcoming racing games jockeying for position

Split/Second vs Blur

Burnout with track destruction vs Mario Kart with real cars


Above: Blur

Handling

Split/Second: Matchbox-like sports cars distinguished by speed and resilience. Handling owes a great deal to the likes of Burnout.

Blur: A mix of your typical kart racer and Project Gotham; licensed cars drift like caricatures of their real-life counterparts.

Weapons

Split/Second: Drive like a loon and earn ‘powerplays’. Trigger them to drop ocean liners and aeroplanes on your foes, or open shortcuts. 

Blur: Green Shells (sorry, Bolts) spin enemies, Mushrooms (excuse us, Nitro) provide a power boost and, well, you get the idea.


Above: Split/Second

Carnage

Split/Second: A pyrotechnic orgy with the “best damage model you’ll see in a racing game”, claim UK-based devs Black Rock.

Blur: Around 20 vehicles, all controlled by launching a variety of EMP blasts and homing balls of destruction.

Multiplayer

Split/Second: A realtively meagre eight-player online, but Time Trial and Survival modes allow for leaderboard comparisons.

Blur: Up to 20 players online, with four-player split screen. Multi-player is Blur’s raison d’etre, with eight different modes.


Above: Blur

Circuits

Split/Second: Each circuit is a section of a huge city, almost all of which can be blown up with fire and reshaped each lap.

Blur: Many tracks are based on real locations, but the ones we’ve seen are simplistic. Presumably to allow for so many racers.


Above: Split/Second

Winner: Split/Second. Blur thrills in multi-player, despite its familiarity. Split/Second is a technically impressive arcade racer that might add a great new twist to the genre.


ModNation Racers

The Little Big Planet of kart racers, but more DIY friendly

You only need to play ModNation Racers for a few hours to know it’s going to be huge. It’s the perfect storm of kart-racing fun: customisation, online matches, community support and – crucially – solid racing mechanics.

On their own, races are epic affairs that push your driving skills to the limit. Courses are strewn with nasty corners, last-minute obstacles and hidden shortcuts. Meanwhile, the AI is ferocious, requiring you to use tactics such as shielding and side-swiping to take pole. Brilliantly, if you collect power-ups instead of chucking them at a target straight away, you’ll level up your attacks. This way, a single rocket becomes a fleet of death.

However, it’s the full-on customisation features that bring ModNation to life. You can tweak your avatar and fine-tune your kart in micro detail, with the ability to customise eyes, shoes, hubcaps and engines. Want to race as Iron Man in Penelope Pitstop’s Compact Pussycat car? Quite possible. Better yet, you can build serious cars, or mad machines powered by hamster wheels and have armchairs for seats. Expect a stream of copyright-infringing racers accelerating away from lawyers.

Of course, LittleBigPlanet is a key influence – devs United Front Games claim to have a great relationship with Media Molecule – so it’s no surprise that the amazing, intuitive track creator offers such flexibility. You don’t lay out track pieces, but drive in real-time building the track as you go.  Can’t be arsed to add scenery? The game will do it for you, with an amazing auto-fill option.

ModNation Racers is community focused, with full sharing of tracks and racers. In the central hub, you’ll find podiums dedicated to the top character designs, highly rated user-tracks and plenty of online racing options. Judging by the MNR beta test – where users built near-perfect versions of Charlie Brown, Sonic and Old Snake, among others – the only limit will be racer’s imagination.

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24 comments

  • reveffect - May 5, 2010 3:05 a.m.

    come on people just admit that the only reason that most of you are already siding with split second is because it looks better. trust me once you play both of the games and actually consider how the game play works in both of them blur clearly comes out on top. the only thing that split/second has going for it are its graphics and explosions. even real die hard fans of the burnout games and sim racing fans are saying that they prefer blur over S/S. some of the reasons were that in S/S they almost encourage you to stay behind the pack because there are no defensive moves or powerplays that you can pull off if you happen to be in first where as in blur there are both offensive and defensive power ups and moves that you can pull off. blur is also basicly the mario kart game for non wii owners so if you like mario kart like games but dont want to buy a wii just to play them then blur is a good choice. blur also has more of a fun factor than S/S to the point where even if your losing in blur you are still most likely going to be having fun. the races are more unpredictable in blur where as in S/S it seems like the power plays dont really change no matter how many times you run the track its the same animation. S/S has some good ideas but there are still some things missing that would make it better. yes i know that sega all stars is also a mario kart like game that is available on other consoles as well. anyways i cant say everything that some people have already said about the difference between the two since this is too long already. if you guys still think that s/s is better after playing both then thats your opinion and im not going to force you to change it. this is just another case of people judging a book by its cover with out seeing whats behind all of the pretty graphics and large explosions. dont get me wrong i will still get s/s its just that its not a first day buy for me like blur is. i would much rather wait for the price to drop on s/s or rent it.
  • lilyeister - May 5, 2010 2:32 a.m.

    woww, 950 cars? does anybody know where i could find a list? if there's a noble or a spyker in there suddenly the wait seems worth it
  • Vercetti - May 5, 2010 2:21 a.m.

    Looking forward to F1 2010. Hopefully it will be a good racer.
  • philipshaw - May 4, 2010 2:17 p.m.

    Read this in PSM3 last month and Split/Second looks awesome!
  • Spybreak8 - May 4, 2010 9:15 a.m.

    I hope Codemasters hits F1 out of the park, I highly enjoyed Grid and I just love F1 cars. I'll pick up Split/Second eventually but I think I'll be spending my mula on Red Dead Redemption.
  • CH3BURASHKA - May 4, 2010 5:15 a.m.

    Split/Second > all others. At this point, GT5 is now a pity-purchase - enthusiasm has waned, and it's more of a museum piece than a legitimate vidja gam.
  • GodofPS314 - May 4, 2010 2:04 a.m.

    Modnation Racers!!! i have never been a huge racer fan but I love me some Littlebigplanet!
  • Cyberninja - May 4, 2010 12:12 a.m.

    when GT5 is released i will kick a puppy so i am guessing never
  • Pocotron - May 3, 2010 9:15 p.m.

    Ah ModNation... Why do you have to look so fucking awesome everyone I see you? ...this would explain the boner... ReCaptcha: eternal aflame They know my love for the game is eternal!
  • michaelmcc827 - May 3, 2010 8:41 p.m.

    I'm super excited for Blur and TDU2...I really can't see what all the fuss is about Split/Second, I actually thought the demo was horrible, wasn't fun or inspiring at all, it seems people are praising the idea rather than the actual gameplay. Also, I don't really see how GT gets by with "Oh, but it's for car lovers". Forza was released last year, and already has a much bigger features list with extremely comparable graphics and a tuning system unrivaled by GT...guess nostalgia wins over for some people.
  • Rhymenocerous - May 3, 2010 7:51 p.m.

    Meh. I want a new Wipeout. Or maybe Micro Machines.
  • ensabahnur - May 3, 2010 6:46 p.m.

    Definitely gonna get Split Second
  • crumbdunky - May 3, 2010 4:43 p.m.

    After GTPSP was so panned by critics I was amazed to find it refusing top leave my handheld for any reason at all so far since jumping in late last year and if GT5 is anything like as addictive(in a gets-better-the-more-you-play way)then the wait MIGHT well be worth it.Suerbkies are also not on my fave list. TDU2 has some incredibly slick ideas and will be watching what actually makes it into a decent game feature but having played a bit of the beta I have to say I'm actually more interested in MNR than any of the others(even as a confessed GT fantard). From what I played(and not going into all the creation options/side of things which is also massive)it manages to avoid the chief annoyance of MKWii by toning down that rubberbanding AI and last minute Blue Shell/lightning effect and reward skill a little better. Sure, the power ups/weapons do take their toll but it's not nearly so arbitrary as MKWii and leaves you feeling more that you earned your victory/eighth place. Funnily, I had zero interest BEFORE actually having a go too! Dunno about which(if either) of the B.lur/S/S battle will turn out OK but I'm still interested. Can't be arsed with F1 and have played too many WRC games in different guises to care anymore.
  • Spacegrass - May 3, 2010 3:49 p.m.

    I'm really looking forward to GT5's Nascar mode; who wants to drive an Italian supercar on the world's most amazing tracks, when you can make left turns in a Monte Carlo for a few hours instead? Sarcasm aside, I'll probably get it for the 950 cars; are there even that many in real life? Blur and TDU2 also look promising, but I can't get excited for split/second because it doesn't have real cars, or split-screen apparently.
  • hardcore_gamer1990 - May 3, 2010 3:27 p.m.

    I'd still prefer to get Blur. And I'm SO getting ModNation Racers... It looks so fucking good! :D
  • Metroidhunter32 - May 3, 2010 2:22 p.m.

    No mention of hope for a new F-0?
  • Turboash - May 3, 2010 1:55 p.m.

    Can not wait for GT5! I'm such a fanboy of that series!
  • EnragedTortoise1 - May 3, 2010 1:28 p.m.

    ModNationRacers for me. Split/Second if I have enough money.
  • Wolverine08 - May 3, 2010 1:10 p.m.

    Gran turismo is going to be in alot of trouble against all those other promising racers, but I think it'll pull through. But, I'm sorry, Blur just doesn't grab me at all. I'm all for OTT action, but to be it's just a bit silly, it can't make it's mind up whether it's a simulation or a mature Mario Kart. For me, if it ever comes out, GT5 will win ( also does anyone on GR know any info or hints at when GRID 2 will be out, if ever?)
  • WrathLord03 - May 3, 2010 10:54 a.m.

    Ok, read it. Not as much of a fan as racing games as I was, but I am looking forward to Split/Second (Velocity). I don't like realistic ones, mostly because I'm horrible at them, but anything that does the same thing as NFS: Most Wanted (re invent the casual racer) is on my list. In my opinion, Split/Second combines explosions and cars, which is already a winner, and all its missing is realistic damage and a physics tweak...which is actually a lot. @OnxyOblivion: perfect for ruining someone's game plan, and after playing GT2, 3 and 4 I'm become a bit weary of it - the wait DEFINITELY hasn't helped. @NorwegianKingOfNames: As long as I make an actual comment, I think I have redeemed myself.

Showing 1-20 of 24 comments

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