Resident Evil: The Mercenaries 3D


Mercenaries missions from Resi 4 and Resi 5. But portable. And in 3D.


Available on: 3DS
Genre: Action
Release date: June 28, 2011
Published by: Capcom 
Developed by: Capcom 
Franchise: Resident Evil
6 Decent
Read the review

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Nitephall  - 6 months, 1 week
Okay, since nobody is going to comment here, I will. I like this game, but I've come to the conclusion that the gameplay is inherently flawed. How, you say? Well, the usual combat tactic employed in Resident Evil games ever since 4 is this: when you get overwhelmed by enemies, or if one is simply too close, you run a ways away from them, turn around, and fire. This tactic works pretty good in RE 4 and 5, but in Mercenaries 3D they've screwed everything up by having more enemies come at you from the direction you're running. It's pointless to try to get some distance between yourself and the enemy, because the enemy is everywhere, constantly appearing in whatever direction you are trying to flee to. This is especially troublesome when you are dealing with highly dangerous enemies like the guy with the chaingun. The game simply doesn't give you any breathing space, and so combat devolves into a state of pure chaos in which you can't effectively deal with the threats around you. This game was obviously meant to be played cooperatively. So I guess single players like myself are just sh** out of luck.
Nitephall  - 10 months
I'm loving this game, but I like to play solo, and I'm realizing that the final mission (5-5) is not beatable without a partner. I can't even finish it playing solo, let alone score a rank of at least B. It's unfortunate that Capcom would allow the game to be played solo and yet make the final few missions so freaking difficult that a miracle is required for the single player to pass them.
Resident Evil Revelations – Erasable saves and other lessons learned from Mercenaries 3D
RER’s producer talks portable horror and the current shape of Japanese games
Mar 08, 2012
The Top 7… Bestest frenemies
No matter whose side they're on, they're always good for a helping hand or a punch in the face
Sep 19, 2011
Resident Evil 6 announcement coming September 15?
Anonymously submitted picture of logo indicates it will
Jul 25, 2011
Apparently Resident Evil: The Mercenaries 3D save data CAN be erased. If you think it's really worth it...
Are pre-owned saves really enough to make you plug in a third-party gadget?
Jul 04, 2011
Resident Evil: The Mercenaries 3D: How to domesticate the undead
“RE5 has zombies in it” myth perpetuated to irritation of literally dozens of pedants worldwide
Jun 30, 2011
Capcom defends Resident Evil: The Mercenaries 3D perma-save feature
“There was no intention of lessening the experience of the game,” says community staffer
Jun 30, 2011
Resident Evil 3D: EB Games Australia boycotts game due to permanent saves
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Jun 28, 2011
E3 2011: Resident Evil: The Mercenaries 3D's alternate costumes revealed
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Jun 06, 2011
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May 10, 2011
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Feb 01, 2011
Resident Evil: The Mercenaries 3D trailer hints that game may contain zombie-punching
Two full games, rolled into a 3DS game, squished into a minute
Jan 19, 2011
Resident Evil: The Mercenaries 3D hands-on preview
First look at the 3DS initial Resident Evil offering
Jan 19, 2011
Our first reaction to The Mercenaries 3D was "huh?" After all, this is a popular side-mode from Resident Evil 4 and 5, where you enter a map and blast the hell out of zombies until the timer runs out or you're eaten alive. Is that enough content to justify its own (possibly $40+) game? Well, initially I thought not, but after several rounds of uppercutting bad guys until their heads explode I realized this shooting-gallery style is a reasonable fit for bite-sized, handheld gaming... » Read Full Resident Evil: The Mercenaries 3D preview
ESRB Rating
Resident Evil: The Mercenaries 3D is rated:
Mature
Blood and Gore, Violence
PEGI Rating
Resident Evil: The Mercenaries 3D is rated:
18+