3DS and PSP2 development expected to cost three times as much as it did for current-gen handhelds

With new hardware come new challenges for development studios

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With new hardware come new challenges. According to developers, creating a game for the Nintendo 3DS or the Sony NGP could cost up to three times as much as it did for the Nintendo DS and PSP. Speaking to Develop, Griptonite Game’s JC Connors estimates that the cost of creating a launch title for the Nintendo 3DS will be much higher than before. "Clearly some of the [3DS] launch titles have budgets two-to-three times what typical DS games have seen in the past," said Connors.

Griptonite is working on Green Lantern: Rise of the Manhunters for release on the Nintendo DS this year, and has many other Nintendo DS and PSP titles in its portfolio, including Spider-Man: Shattered Dimensions, and Assassin’s Creed: Bloodlines. But even though the company intends to continue developing titles for the next generation of handheld systems, it is well aware of the rising development costs. And it’s not the only studio with concerns.

“With more powerful machines to develop on, expectations are higher and you have to spend more time and money creating larger and more detailed worlds,” said Rebellion studio’s co-founder Chris Kingsley. According to Kingsley, the biggest challenge for developers working on 3DS and NGP titles will be the bigger budgets required to craft those larger, more detailed worlds he refers to.

The Nintendo 3DS is scheduled to release on March 25 in Europe and on March 27 in North America. While no release date has been announced for the Sony NGP, we expect that it will release later this year.

Mar 11, 2011

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