2008's big games reviewed already!

Fracture | LucasArts
Xbox 360, PlayStation 3

We reckon...
The footage is very nice, though playing the multiplayer action left us a little cold. Different locations in the screenshots suggest, fortunately, that there is more to Fracture than featureless expanses of earth for you to deform, mould and generally muck about with, but it's a game that will live or die on how fun its 'groundbreaking' central mechanic actually is.

Our main worry is that the focus on shifting the ground beneath your feet in order to solve 'puzzles' (read: reach higher ground) or kill enemies will lead to instantly forgettable gunplay, which would be A Bad Thing. Either that, or Fracture will be a victim of the power of next-gen, in that developers try to find some 'innovative' way of using the tech, momentarily forgetting to include a fun game alongside the impressive number-crunching.

But will it sell?
Humans are a fickle beasts, easily attracted to new shiny things, so we're convinced that Fracture's earth-moving black magic will bring it a healthy level of interest.

Knee-jerk verdict
Fracture is destined to be an example of the amazing things you can do with next-gen technology, but we struggle to sniff out the appeal beyond the deforming action. 7/10

Note: Please remember that these these 'reviews' are merely lighthearted scores based on nothing but our own arrogant prejudice and opinonated ego. Duh. We will review the game fully when it is released.

Fracture | LucasArts
Xbox 360, PlayStation 3

We reckon...
The footage is very nice, though playing the multiplayer action left us a little cold. Different locations in the screenshots suggest, fortunately, that there is more to Fracture than featureless expanses of earth for you to deform, mould and generally muck about with, but it's a game that will live or die on how fun its 'groundbreaking' central mechanic actually is.

Our main worry is that the focus on shifting the ground beneath your feet in order to solve 'puzzles' (read: reach higher ground) or kill enemies will lead to instantly forgettable gunplay, which would be A Bad Thing. Either that, or Fracture will be a victim of the power of next-gen, in that developers try to find some 'innovative' way of using the tech, momentarily forgetting to include a fun game alongside the impressive number-crunching.

But will it sell?
Humans are a fickle beasts, easily attracted to new shiny things, so we're convinced that Fracture's earth-moving black magic will bring it a healthy level of interest.

Knee-jerk verdict
Fracture is destined to be an example of the amazing things you can do with next-gen technology, but we struggle to sniff out the appeal beyond the deforming action. 7/10

Note: Please remember that these these 'reviews' aremerely lighthearted scores based on nothing but our own arrogant prejudice and opinonated ego. Duh. We will review the game fully when it is released.

Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.