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14 games that borrowed their best bits from movies

Medal of Honour: Allied Assault uses Saving Private Ryan's best scene

We don’t really need to use them fancy words thingies to explain this one to you, do we? Probably the most famous example of a game mimicking a well-known movie scene, the Omaha beach landing in both film and game is still hugely disquieting.


Lylat Wars/Starfox 64 copies the ships from Independence Day


Prolific German helmer Roland Emmerich has given us loads of enduring cinematic images. Hairy men spearing even hairier elephants in 10, 000 BC. Jake Gyllenhaal freezing his knackers and miserable face off in The Day After Tomorrow. But nothing is quite as iconic as one of Independence Day’s massive, city-spanning ships looming menacingly over Manhattan. Nintendo obviously loved it too, quickly stuffing a ship into their beloved shooter that looked like it had been photocopied from the film. The subsequent battle and the manner in which you shoot the craft’s core are also ripped straight from ID’s final fight scene.


ObsCure makers see the Faculty, then make a completely original game



Above: Pah. ObsCure’s Stan Jones looks nothing like Josh Hartnett … and we’re definitely not being held at gunpoint by the game’s lawyers while typing this <gulp>

If imitation is the greatest form of flattery, then the folk who made ObsCure, the semi rubbish 2004 survival horror, absolutely love the Faculty. Honestly, the makers of the kinda alright 1998 horror film should look into taking a restraining order out against them. Every part of the game has been shamelessly lifted from the movie. The high school setting, students being infected by monsters, hell, it even copied all of the characters. A nerdy lead who writes for the school paper, a cool stoner kid with nothing to lose, a cute cheerleader-type wearing a t-shirt four sizes too small for her; all ripped straight from the Faculty’s still beating celluloid.

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46 comments

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  • iluvmyDS - January 21, 2010 7:53 a.m.

    The guy talking to Luis about taking down Niko and co. in Three Leaf Clover is obviously based on a similar scene in Point Break.
  • Rex_Maztar - January 18, 2010 3:17 a.m.

    I thought that in Call of Duty 4 Victor Zakhaev, Imran Zakhaev's son was a huge play on the antagonist from Behind Enemy Lines.
  • Defguru7777 - January 17, 2010 4:05 a.m.

    Holy crap! A Spartan: Total Warrior entry! I've surfed this site for years and this is the first I've seen one.
  • greggveka - January 16, 2010 12:33 p.m.

    And what about the MW2 and that scene in shower-room shooting (prison) borrowed from THE ROCK movie?
  • Yeager1122 - January 15, 2010 11:04 p.m.

    The modern warfare 2 mohawk looks exactly the same even the guy looks the same.
  • Dolan88fan - January 15, 2010 5:46 p.m.

    the zombie guys in the original uncharted werent spanish they were nazis
  • Dolan88fan - January 15, 2010 5:41 p.m.

    cod waw the first mission in stalingrad was from enemy at the gates
  • DManSuperfly - January 15, 2010 6:02 a.m.

    A few of these are a load. Gladiators fighting big cats wasn't created by the movie Gladiator. It was a part of history. Also, Agent 47 was an homage to "Leon." The franchise wanted several games before placing that scene in to pay tribute to their inspiration.
  • Spoonman - January 15, 2010 1:31 a.m.

    Ok I simply cannot believe why Halo is not in this article! It's an unbelievable rip off of Aliens! Similar weapons like the chiefs assault rifle to the rifle the marine has in aliens, the Serg., the part where chief finds the dead soldiers helmet and watches basically a chunk out of the film, the novels then refer to walking forklift machinery exactly like the one Ripley uses at the end, the Pelican ships are identical to those in the film. Has no one noticeed this or was it just too blatantly obvious that there was no point?!?
  • DriveShaft - January 14, 2010 9:47 p.m.

    Everyone thinks Max Payne ripped off from the Matrix, truth is it went into production before it <_<
  • linkganon - January 14, 2010 9:33 p.m.

    behind enemy lines, it was on tv sometime this week. but yes, i have seen it. i wouldn't have watched it if there was something else on, but no, they decided to throw all the ("you call this a show?") on at the time. seems that movies also are inspired by games and by of course other movies. i don't see any similarities to tloz tp's boss and lord of the ring's whatever it is. they have a different apppearance and it's only coincidental that they seem the same. it's a volcano, so you need a boss based on fire and it was based on the goron's appearance as well which when combined seem the same to some people (not including me).
  • Xeacons - January 14, 2010 5:44 p.m.

    LOL! Let's see...World War II inspired by...World War II! Greek Mythology inspired by...GREEK MYTHOLOGY! What a rip off! Seriously, can't beat that LOZ "Balrog" though! Hey! Imitation is the most sincerest form of flattery!
  • VictorRay - January 14, 2010 5:24 p.m.

    Jesus. Seriously, the other day I was just thinking to myself "hmm...Mactravish is kinda a bizarre but original looking character"
  • Livelife69 - January 14, 2010 4:15 p.m.

    I've never seen the good, the bad, and the ugly but the scene you describe also sounds like the first level in Call of Juarez 2. just an FYI
  • John-117 - January 14, 2010 3:29 p.m.

    I loved that part in MGS4, well probably because I also love The Third Man so much. It was pretty obvious when playing but it was still fantastic in its own right. I don't see why games shouldn't borrow exciting settings or locales from movies or the other way around. I wouldn't mind seeing a rooftop helicopter chase from Uncharted 2 in a movie and I also wouldn't mind seeing sheikh locale from The Rules of the Game in a game that could use the setting well.
  • Onedown - January 14, 2010 7:56 a.m.

    I saw Behind Enemy Lines too and thought it was a pretty good movie. I did not however notice that Niko Bellic looks like the antagonist. @Vitoruss Now that you mention it, Packie does look like that guy from "Cash Cab".
  • Spybreak8 - January 14, 2010 7:15 a.m.

    GTA and Rockstar are always waving the ol' pop culture stick around. Some others are like wow man they're almost entirely the same, like the Faculty movie non official game haha. Gotta say the dev that do research and are inspired by another medium usually make something good out of it, usually.
  • Bri77777 - January 14, 2010 5:08 a.m.

    I am the third person to see Behind Enemy Lines. I was shicked at Wilson's change. However, games always borrow from movies, cus' there are some damn good scenes in some movies.
  • michaelmcc827 - January 14, 2010 4:28 a.m.

    Wow, that was awesome, great job!

Showing 1-20 of 46 comments

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