The narrative of structure of Game Of Thrones depends on its multiple perspectives. In the novels, there are roughly 10 point-of-view characters per book, while in the show, the viewers will see even more scenes. This gives the story several immediate advantages: there are multiple main characters, letting us see and understand different parts of the world at different times. It also allows characters to die without the story ending and makes cliffhangers a breeze.
Video games tend to stick with the one hero-one story model, when many of them, especially role-playing games, might actually benefit from multiple perspective. With multiple characters, players can get the best of all worlds: more story, more setting, more difficulty, more variety. Certain games, like a few Resident Evil titles, the Game Of Thrones RPG, and the cult hit Might & Magic: Clash Of Heroes have used multiple perspectives, but we think they'd be most useful in epic RPGs like Dragon Age.