10,000 years of Castlevania

Another war but the same plan from 1914; the souls of the millions killed have been harvested by Count Brauner and Dracula’s castle is resurrected. Assisted by the ghost of Eric LeCarde, Jonathan Morris (Jr) and Charlotte Aulin journey to the Count’s castle but find him imprisoned by Brauner, wielding Dracula’s power as his own. Killing Brauner frees Dracula, who fights side-by-side with his eternal right-hand man Death against the two vampire hunters.

Castlevania: Portrait of Ruin (DS, 2006)

Portrait of Ruin is a direct sequel to Bloodlines and succeeds in making a little more sense than the bonkers Genesis/Mega Drive game. It features the second and last appearance of the unpopular anime artwork introduced in Dawn of Sorrow, dropped in favor of tradi-gothic art in the third DS title.

Yet to be covered in a game, the Demon Castle War brings about the final end of the immortal Dracula as Alucard, Julius Belmont and thousands of soldiers wage all-out war against the Count and destroy his body forever.

The hundred-year cycle of the death and resurrection of Dracula’s immortal body was brought to an end with the Demon Castle War but you can’t keep an immortal scourge of humanity down and Dracula’s everlasting soul is reincarnated in the body of Soma Cruz. Dragged against his will to Castlevania, Soma fights Julius Belmont, who allows the boy to live, sensing that his soul is resisting Dracula’s power. Soma escapes the castle, refusing to succumb to Dracula’s control, and returns to his original life in Japan.

Castlevania: Aria of Sorrow (GBA, 2003)

The third and final Castlevania on the Gameboy Advance was the third offering in two years. On both DS and GBA Castlevania has been among the most consistently successful third-party games in an atmosphere where games developed by anyone outside of Nintendo themselves struggle to be noticed.

A Dracula-worshipper named Celia Fortner confronts Soma Cruz and attempts to push him along the path Mathias Cronqvist walked following the death of his wives by killing Soma’s best friend, Mina. In a replica of the Count’s castle, Soma confronts the cult and reduces the castle to rubble, rescuing Mina and returning once again to Japan.

Castlevania: Dawn of Sorrow (DS, 2005)

Dawn of Sorrow was the first Castlevania on the DS and the first to use anime-styled art for its cover and in-game characters – a short-lived experiment which concluded with Portrait of Ruin.

Yep, eight thousand years in the future Galamoth sends The Time Reaper – a futuristic incarnation of Dracula’s right-hand man Death – back in time to eliminate the entire legacy of Castlevania in an attempt to take Dracula’s throne in the Netherworld. Aeon, a guardian of time, draws together heroes from the entire Castlevania mythos to face The Time Reaper, ultimately righting the timeline and foiling Galamoth’s plan.

Castlevania: Judgment (Wii, 2008)

It’s crap, of course – it’s a 3D Castlevania which has been turned into a tournament fighting game and it’s on the Wii. That’s three strikes. With Koji Igarashi overseeing the story it remains canon and may – if Konami decide to bring their next Castlevania into the ongoing mythos – shed light on the future of Castlevania, and the Lords of Shadow.

Dec 3, 2009

Luigi: A life in the shadows
Explore the rich history of the world's No. 1 player 2


A history of videogame chainsaw killings
The evolution of Buzz-Argh-Squelch action throughout the ages

5 franchises that need facelifts
Worthy titles in need of tummy tucks


  • celticwhisper - December 10, 2009 3:24 p.m.

    I get that 3DCV has had a shaky past and "tournament fighting games" isn't a phrase that naturally comes to mind when thinking of Castlevania, but is anyone else here put off by the editors considering the fact that Judgment is a Wii game "a strike?" Was this piece paid for by Microsoft or Sony? Or is this editor just unable to put aside his personal bias and judge a game for what it is rather than what system runs it?
  • norid - December 10, 2009 12:24 a.m.

    Gabriel is a Belmont in Lords of Shadow Also Patrick Stewart FTW
  • Persona - December 8, 2009 12:10 p.m.

    Wonder why there was never a super castlevania 4 remake.. that was the time when Castlevania was pretty much a game upon itself. Besides WHO DOESN'T MISS THE UTTERLY USELESS WHIP TRICKS?
  • Pyroco101 - December 8, 2009 4:42 a.m.

    ALSO if judgement had been 2d, played like soul caliber, and had a better roster, im sure the game woulda been better.
  • Pyroco101 - December 8, 2009 4:40 a.m.

    Great article guys, but Judgement wasn't set in 10000 AD or really was cannon. it was really an alternate dimension set up by Aeon (by far one of the coolest newbies ive seen in the CV universe) and made his own tournament to see whos stong enough to kill the Time Reaper FROM 10000 years in the future, so the time the game happened was unspecified and the whole thing being cannon is unnecessary from the events being in an alt. timeline.
  • crumbdunky - December 7, 2009 1:05 a.m.

    Alongside Twisted Metal(which I could never even find in my area of the UK at all!)Castlevania represents the biggest area of ignorance I have in gaming. It's odd when I'm such a massive Metroid and Shinobi fan that I wouldn't have bothered with it much-I've played and played other sidescrollers both good and bad for an age but these games just never seemed to pique my interest at all. Interestingly bonkers resume of the plotlines by GR here though and I'll have to brush up, play a few of the better ones and join in the waiot for LoS this coming year. Though, as a monsterous MGS fan I have looked into Koj and his involvement and it doesn't look much more than Kojima Productions getting a bit of box space. All he looks to be doing is popping in the door every now and again and saying "I like that!" or "I don't like that" about their work and, at best, making a rare suggestion or two-which the team may or may not take on board! It's Konami being a little free with Koj's name, imo, and a little cheeky when the series should stand on it's OWN terms. Though, do we really know this was always a castlevania anyway? The only one I really recall playing ios the mega drive one and that just made no sense whatsoever, imo, bu I'll start with the PSP remake they seem to like quite well! Could be the start of some deep investigation for me and I haven't done that since going back playing all the FFs that I missed first time around. Good work, though, GR, in trying to piece this together. Played about twenty mins of the fighting game on the Wii last year and it seemed to be mainly about this Loli Gothic chick with bad breast envy issues from what I saw, and very little about any kind f Castlevania story. Then again I could only put up with 20 mins so who knows?
  • Skykid - December 5, 2009 3:08 p.m.

    I hate and am terrified of vampires; but geez, Belmont clan, cut Dracula some slack. I mean 100,000 years of persuing a vampire just because he went traitor on your ancestors and declared war on humanity for killing his wife. Talk about your grudges.
  • stormrider777 - December 5, 2009 1:02 p.m.

    without a doubt one of the best franchises ever!
  • Lurkero - December 4, 2009 11:50 p.m.

    I wouldn't even dare try to make a continuity of Castlevania after playing the latest games. They skip all over the place, basically, wherever the devs think to shove it in next. Still a good sidescroller though
  • Tomsta666 - December 4, 2009 9 a.m.

    Not really the biggest Castlevania fan, and never really cared that much for the canon. That said though, Symphony of the Night is one of the best if not THE best 2D side scrolling games EVER!! Love it to bits!!
  • Cwf2008 - December 4, 2009 7:37 a.m.

    Even reading this i lost count of how many times Dracula died. Damn poor guy cant get a break. Or apparently kill a single mortal using a massive army of the undead and supernatural powers
  • TrIp13G - December 4, 2009 3:52 a.m.

    Why did Kojima declare Legends non-canon? Because he's a dick, that's why. But I love him, because he still supervises the most kickass 2D platforming RPGs.
  • CH3BURASHKA - December 4, 2009 1:39 a.m.

    It's very nice of you to flesh out Veronica Belmont's family history. I'm sure she appreciates it.
  • DeathandBlackMetal4 - December 4, 2009 1:24 a.m.

    Castlevania 1-3-4 and Bloodlines are the only good ones I've played. I so want to play SOTN, Castlevania 64 was garbage!
  • Cyberninja - December 3, 2009 11:19 p.m.

    i have played most of the portable games and i plan on buying the psp one in a few weeks because my copy of symphony of the night is not working well and i never finshed it because every time i went to a new area it would mess up the color and stuff badly and i hope the new one isnt crap like judgement
  • Mirako - December 3, 2009 10:52 p.m.

    I've only played Dawn of Sorrow, Portrait or Ruin and Order of Ecclesia, So I've never really seen this 'Gothic' art style used in Symphony of the night. But was it really that good? ^^
  • garnsr - December 3, 2009 9:49 p.m.

    Castlevania was the reason I bought a GBA, DS, and PSP. I've loved pretty much every portable game since Circle of the Moon. I think Simon's Quest may still be my favorite, and I've played through Symphony so many, many times. And I can't think of any other game that has a style of music as disticnctive, that makes me say, "That's Castlevania music."
  • phoenix_wings - December 3, 2009 8:39 p.m.

    I LOVE CASTLEVANIA! I remember hours on end playing Super Castlevania 4 on the SNES, and then replaying it again on the PSP. I remember how frustrated I was at Castlevania 64 though...ugh. Six months of renting that cartridge only to have the seal NOT BLOW UP! I cannot (emphasize cannot) wait until Lords of Shadow is released.

Showing 1-18 of 18 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000