10 up-and-coming devs you need to know about

Platinum Games Inc.


They are:

The left-field Japanese dream team made up of ex-members of Capcom’s eternally-loved Clover studio. Pre-Platinum, the team's members were responsible for some of the best Japanese games ever to be completely ignored by a huge number of people, but also one or two really bloody huge ones beloved by even more. Like Resident Evil 4 and Devil May Cry. You might have heard of them. Hell, you might even have played them.

They’ve already done:

Between Capcom, Clover and Platinum, the team’s members have made Devil May CryResident Evil 2Resident Evil 4P.N. 03God HandDino Crisis, the Gamecube Resident Evil remake, Viewtiful Joe 1 and 2, Okami, and MadWorld. And a whole bunch more.

You should care about them because:

Assuming that the list above isn’t enough, then we fully suspect you have no soul. But on the off-chance that you just really need a lot of persuading, then we’ll tell you that Platinum is going to put out even better things over the next couple of years.

MadWorld might have ultimately been a bit disappointing, but soon Platinum's line-up of luminaries will bring us Devil May Cry director Hideki Kamiya’s Bayonetta, which is basically DMC off its face on mescaline at an all-night rave for sexy witches. And even better, Resi 4 director Shinji Mikami has a top secret project on the way and a top secret horror project on which he’s collaborating with Suda 51. Yes, he of No More Heroes and Fatal Frame IV fame. Good. Times. On. The. Way.

Chair Entertainment


They are:

A Utah-based dev, recently snapped up by a very wise Epic Games. Run by the culinarily-named Mustard brothers (sadly not Super, or starring in a platformer any time soon), Chair is fuelled by decades of ludicrously ambitious multimedia creativity and some serious narrative aspirations. They think big, but know how to make brilliantly economical, tightly-designed games at the same time. They’re also friends and collaborators of award-winning science fiction novelist Orson Scott Card, and that relationship is starting to show really strong creative results.

They’ve already done:

The Mustard brothers were in charge of Majesco’s ambitious but technically flawed Advent Rising for Xbox and PC, and have since made Undertow and the brilliant Shadow Complex for XBLA.

You should care about them because:

This is a focused, creative company with big ideas. They’ve created an entire science fiction franchise themselves in the form of the Empire universe (home of this year’s Shadow Complex) and already licensed the film and book rights all over the place. Card himself has produced a best-selling novel based around it, with a sequel to follow later this year. Bearing in mind that this kind of aspiration has now combined with backing from the House o’ Gears, and we expect to see very very big things from these guys over the next few years.

Realtime Worlds


They are:

A huge Scottish development team founded and headed by David Jones, one of the founders of a little company called Rockstar North. He developed Lemmings and Grand Theft Auto. He’s kind of a big deal. With stacks upon stacks of love from journos, gamers and industry alike, Realtime made its name when the inclusion of keys to the Halo 3 beta launched its debut game Crackdown through the ceiling, but given that Crackdown is the best superhero game not to feature any actual superheroes, the exposure was more than deserved.

They’ve already done:

Many of RTW’s staff came from the now-defunct Rage Software, developer of an absolute stack of games from the SNES era onwards. Jones himself has worked on everything from Lemmings to Shadow of the Beast to GTA to Crackdown.

You should care about them because:

Aside from a scary-good pedigree, there’s the fact that RTW is now in a position to make something very big and exciting indeed. The cult success of Crackdown has left it in the very healthy situation of being able to develop something with the scale and potential of APB, its upcoming online crime war. Blending elements of GTA, Crackdown and Battlefield, if it turns out to be as good as it currently looks, Jones could finally have something that gives his old crime franchise the first real run for its money.

Next: Speaking of Crackdown...

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  • misfit119 - September 30, 2009 9:11 p.m.

    Dead Space blows anything that RE5 has to offer right the hell out of the water. Its atsmosphere is much more immersive, the gameplay feels much tighter, the hordes of enemies make the ability to move and shoot not a luxury but a necessity and it's overall one of the best games I"ve played in recent memory. However it's repetitive as hell and you spend a lot of time in samey looking areas, yes. But RE5 was just as repetitive even if the backgrounds changed. Plus Dead Space spared us any ridiculously stupid Gears of War inspired segments and replaced it with an annoying, but not quite as annoying, turret section. That said I'm actually looking forward to Dante's Inferno more than GoW3. GoW3 looks fantastic but so does DI. GoW3 looks to play almost exactly like the previous game, simply on a bigger scale. But both of them have crazy presentation and huge battles going on... I'll tip my hat to DI. At least that game has a protagonist who'se main motivation isn't "His boundless rage" but something more, ya know, interesting.
  • iluvmyDS - September 28, 2009 4:48 p.m.

    Love most of them already, especially Chair and Twisted Pixel. :D
  • TheHolyHandGrenade - September 28, 2009 12:03 a.m.

    agreeing with John117 that media molecole should have been on there. I loved (and still do) LittleBigPlanet. But nice artical anyways GR!
  • legory - September 27, 2009 5:01 p.m.

    I've known about Twisted Pixel far before 'Splosion Man. Which I can say I'm proud of.
  • John-117 - September 27, 2009 7:07 a.m.

    I think you probably missed the greatest up and coming development studio, Media Molecule. They're incredibly small but were still able to make the amazing LittleBigPlanet. I agree with pretty much all the studios mentioned but this list is missing its best entry.
  • Spybreak8 - September 27, 2009 5:04 a.m.

    Yea thx for the article, Twisted Pixel looks like a great little studio. As for me, I'm looking around, just graduated with Game Art & Design degree from the Art Institute of Pittsburgh Online! Level Designer for me so def looked at Visceral!
  • gmilf71 - September 27, 2009 4:14 a.m.

    Wait a minute, clover studios did okami.
  • Tomsta666 - September 27, 2009 1:44 a.m.

  • TheWebSwinger - September 26, 2009 10:03 p.m.

    This article encouraged me to take a look at that Comic Jumper game, and now I can't wait to play it! Another great one, GR. p.s. Dante's Inferno > GoW3? Come oooon.
  • lovinmyps3 - September 26, 2009 4:47 p.m.

    Let's hope at least a couple of these guys can join the ranks of Infinity Ward, Kojima Productions, and Rockstar!
  • GMAN2 - September 26, 2009 4:20 p.m.

    What about the people making Brink?
  • crumbdunky - September 26, 2009 4:08 p.m.

    Only "1 or 2 Radar editors" think DS hammers RE5? Are all the rest deaf, blind and dim? Fact is DS is twice the SP game that RE5 is and whether in co-op or "babysitting big bum" SP mode RE5 just isn't survival horror and certainly isn't a real Resi game. Dead Space is so much the kind of game RE5 should have been that it's really not amusing anymore-and the relative sales of the two games show what a sheep minded bunch we gamers have become when something new and amazing is overlooked because of a great name for a bunch of piffle from Capcom which derails one of the proudest franchise histories in console gaming. No justice whatsoever, imo.
  • caboose4400 - September 26, 2009 1:04 p.m.

    cra....cra.......crackdown 2?.......please excuse me while i go cry out in enjoyment for there IS a god
  • Diosjenin - September 26, 2009 11:17 a.m.

    Where the hell is Tale of Tales on this list?
  • Tommykrem - September 26, 2009 8:42 a.m.

    What about Tumbleweed studios? They are working on a game called Umami for PSN. It looks great, and they're way more up and coming than Black Rock Studios.
  • Pumbli - September 26, 2009 8:12 a.m.

    I was wondering... Shouldn't Media Molecule be on there? I mean it's not lke they've been around for a very long time and the few games they've released have been pretty good.
  • cart00n - September 25, 2009 8:22 p.m.

    As I keep myself aware of all things gamey, I knew of every dev on this list. Nice to have them all collected on one list, tho'... reCaptcha: the quavery
  • moonwalk_mafia - September 25, 2009 7:32 p.m.

    I was gonna flip a shit if Twisted Pixel was not mentioned here, but alas, you saved my shit from being flipped. TP is fantastic, and Splosion Man was one of the best and most addictive arcade games I played all summer. And the original songs they made for the game were hilarious! For the rest of my life, whenever I eat a donut that song will pop into my head
  • destroyerofall - September 25, 2009 6:21 p.m.

    I WANT to like Dante's Inferno... But the game is just so heavily saturated with unoriginality, I just have 2 turn away in disgust. Same feeling I get when I see Quantum Theory... Reminds me of when devs would just do a pallette-swap & call it a new character. I don't expect every game 2 break the mold, but COME ON!
  • Hurricrane - September 25, 2009 6:01 p.m.

    I LOVE all these devs, really glad you recognized Chair though, they have been amazing with only 3 games in the pocket

Showing 1-20 of 25 comments

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