What prison would be complete without it's very own warring gangs? Answer: A really soft one. This fictional prison setting would come packing numerous gangs trying to gain control of the entire facility, like so...
Above: You'd be able to track your gang's influence throughout the action
Playing off different factions in order to survive or simply boost your ranks would create an ever-increasing hostile environment where one false move could land you with a shiv up your arse. Negotiations with gang leaders, using a Mass Effect-style conversation wheel, could mean the difference between a successful peace pact or an all-out stab-a-thon. Maybe even trades using food, cigarettes or drugs could be used to placate a rival set of hoodlums.
You could even order your gang to perform hits or even control them in a squad during riots, like you can in Freedom Fighters. "Lifers, flank the sex offenders on the right. ATTACK!" Magic.
You can't just go around whacking people in prison, or so I'm led to believe, so you're going to have to get creative. Agent 47 levels of creativity...
Above: Not 47's most genius idea, but it's fairly effective
These hits could be contracted by shady folk outside of the jail for various reasons including doing away with a snitch to protect the prison governor's reputation or simply silencing a rival gang leader. Slip some glass into some gruel. Slide a razor blade into a cell-mate's soap. Or simply oil up some stairs and wait for your target to smash their head on every step from top to bottom.
Obviously, if you got caught you'd be in for some punishment. Maybe a spell in solitary confinement would mean all your accrued possessions and perks being removed and leaving you to start all over again. Or maybe even a serious prison beat-down - an impossible you versus 20 inmates where you're definitely going to the medical wing. It could even mean you can't fight for a while in-game while your wounds heal.
Above: "Just give him his porn mags back. It's all he wants"
Ahh, a prisoner's desperate attempt to make the authorities listen to him. Terrifying in real life, but perfect for adding tension to this prison game. Take a hostage to either a) prove you're mad as a box of frogs or b) gain leverage in a negotiation scenario. It'd be a huge gamble to initiate one but it could gain you more reputation and perks as a result. Y'know, after the prison guards have roughed you up and sent you down to solitary? This is where your conversational skills would come to the fore.
So what do you think? Does a prison environment sound like a game you'd be into as much as us? Is there another criminally overlooked setting that you think would be equally as good, if not better? Then let us know in the comments field and hopefully some developer will stumble across this article, make it and give you millions for your idea. It could happen.
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