Pilotwings is still on many people’s wish lists for the Wii, and for good reason. Motion/accelerometer technology is ripe with potential for Nintendo’s flight sim/air sports game. Fanboys would freak out at the announcement of a new Pilotwings title on any platform, but you can’t help but wonder how the series would translate to a more real 3D environment. It would be far better than the original game’s Mode 7 graphics, in any case.
How many times have you been trying to fly through rings in your hang glider but managed to find yourself way off course due to a lack of good camera controls? 3D and tilt/head tracking could help you see things even more important than the landscape below, while still giving you total control of your flight path.
The Ace Attorney games were always solid, but the most enjoyable cases to play were usually the ones that took advantage of the DS’s unique features (i.e., weren’t direct ports from the old GBA games). Such cases used features such as the touch screen and microphone in neat ways that helped you feel more involved in the action.
3D and the addition of an accelerometer could both add a lot to the investigation aspect of these games and others like it. The simple depth added when examining a piece of evidence up close could itself be a nice addition, not to mention more interactive actions when scouring the crime scene for clues.
Have you ever been playing a board game and found yourself examining the pieces from all angles as you carefully plot your next move? Unless you’re trying to smell Miss Scarlet’s perfume, chances are the extra viewing angles just help you think about what you’re going to do next.
But there could be a lot of advantage to viewing the battlefield in three dimensions. Elevation, for example, is not the easiest thing to depict on a 2D display. You only know that your Advance Wars unit is higher because the game told you to associate the mountain map tile with a physical mountain, on which your infantry is safer. Wouldn’t it be nicer to see your aerial units closer to your face, while your tanks are visibly further below?
Sure, it would be neat to see Mario Kart in 3D, and it’s a safe bet we will. But it would be more interesting to see what Nintendo could do with its more stylized racer. The series never saw a DS installment, despite appearing on the GBA a generation before. 3D could be the perfect opportunity to bring the series out of hiatus. Sparks could fly out at players as they aggressively shove an opposing racer into a wall. 3D could help give a more visceral sense of speed.