007: Quantum of Solace

Late, but we've been expecting you

Words: on November 5, 2008

Treyarch have clearly done some research into the Bond series. You can tell because Quantum of Solace manages the impressive feat of being, quite literally, based on a different Bond film. In simple mathematical terms: two-thirds Casino Royale + one-third QoS = one QoS shooter. A few QoS missions to get you started, then ten Casino Royale missions in a row, before a single QoS level to finish you off. You almost suspect it’s a huge gag.

Is it a big deal? Well, seeing as the only reason people buy substandard licensed crap is because of the license, you do wonder if Activision and Treyarch have ended up with a rawer deal than they might have expected. It certainly speaks volumes about how co-operative the movie chaps were with Treyarch’s need to, you know, have a basic clue about what would happen in the new movie. “Bond is back”, the box blurb reads, when the truth would have been “Here’s some old Bond with a few teasers from the new film”.

Anyway, let’s hope they get a few angry letters. And move on, because QoS has one more big surprise in store. It’s not substandard crap. Standard, yes, and with a massive case of tunnel vision in its level design, but also a solid shooter with good set-pieces, decent AI and even the odd clever idea. Perhaps there’s a good reason for that, because if ever there was an engine that forced you to make a particular type of game, it must be the Call of Duty engine.

And this is CoD in a tux. Unfortunately, when the real James Bond stands up it’s Treyarch’s CoD in a tux rather than Infinity Ward’s. Dalton instead of Connery. And you know Timmy would get murdered if that ever happened. The first level plonks you in a mansion garden. Rather pretty, maybe a bit baroque on the railings, you think. Probably new money. Then a couple of bad men pop up from behind a bush and start shooting at you. This is generally what happens to videogame secret agents.

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Quantum of Solace (PC)

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2 Comments
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  • herodotus2006

    herodotus2006  - 3 years, 3 months ago  - Report

    A quite scattered and disjointed review, if you can call it that. Didn't really inform at all, and one has to wonder how much of the game the reviewer actually played. I'm not convinced this is a top-drawer title, and won't be getting it based on what I've seen of it. But not based on this review, which is more of a rant anyway.
  • real4xor

    real4xor  - 2 years, 6 months ago  - Report

    I hate this game...
    I`ve played a demonstration somewhere. and it was hopelessly stupid.

    it seems on normal/hard mode, you can still run up to someone who`s shooting you with a machine gun, and just knock him down by hands.
    very james bond like. I mean, james bond has a healing factor, 1 minute later you can take another full clip of any machine gun point blank.

    I dunno what they were thinking when they made this game, but it must`ve been very very little.

    this is just a stoopid shuter. with absolutely no Bond-factor.
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