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THE STREAM

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      Redeater
      I don't want any of these features. I have a PC for almost all of these. Is the staff at [...]
      I don't want any of these features. I have a PC for almost all of these. Is the staff at GR seriously naive enough to believe that digital games would lead to some hallowed Steam-like pricing ground? Wasn't it fucking Microsoft that increased the price of Live because of premium services like Facebook and Twitter only to keep the increased price even after they got rid of them?
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      shawksta
      hmm........Im gonna have to go with the agreement that we wouldnt get the sales Steam has. I guess when gamers [...]
      hmm........Im gonna have to go with the agreement that we wouldnt get the sales Steam has. I guess when gamers speak a very loud voice, they can be listened. I dont know what to think, except that its possible ill be Playing Plants vs Zombies Garden Warfare on a Next gen System after all. THE BATTLE IS STILL YOUNG
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      Eightboll812
      One comment from the author was why not leave the feature for digital. Right now, it's close to launch, there [...]
      One comment from the author was why not leave the feature for digital. Right now, it's close to launch, there isn't a lot of wiggle room. I do expect a return of some of this for digital. This was "how quick can we do damage control without delaying launch". And slicing it out entirely is the quickest way. I think there are several ways they could satisfy both groups, or at least try to straddle the middle in a way that comes off not so heavy handed. I can think of at least two ways that I believe would make most gamers happy, but at this point, I'm not in the mood to give away any free suggestions. I will say that it is not mutually exclusive to tie a game to a disk and have a digital library. However, such a move would require the online check-in, OR a disk check. The logic would be simple. If you are in offline mode, put disk in. If in online mode, play away. Where MS went wrong is confusing the concept of having a digital library with blocking game mobility, and all the "publisher friendly" crap. If they had just stuck with it being about mobility and not DRM, all would be fine. Confusing the two, made it an anger fest. But then again, they couldn't have sold DRM if not for the "mobility perks" to make it palatable. So to me, it's clear it was more about DRM and trying to make the pill less bitter than it was about cool features that could easily survive without the DRM aspect. I think if they can get their heads out of their rears long enough to get some oxygen, they just might figure out how to revive some of the better aspects without dragging along the unpopular bits. That said, I have to criticize the author for slide 7. Steam would never have been successful without the sales. iTunes, not without $1 songs. I takes better pricing UP FRONT to get people on board. It was never about lowering prices. Otherwise that would have been said up front rather than confirming $60. Do you know why it never results in lower prices LATER? Because once you have everyone locked in, ALREADY paying $60, the choice is, "Let's cut revenue because we are swell charitable minded guys" OR "let's keep prices the same and make more". Hmmm, tough choice... make more or make less. What to do? Hmmm. I guess more is better than less, right?
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      Eightboll812
      I hope people realize that if you sell direct to a person, and don't go through an approved reseller, that [...]
      I hope people realize that if you sell direct to a person, and don't go through an approved reseller, that someone will have to pay that fee. I hope people also realize that permission on transferring titles is up to the publisher (meaning they could also block used titles too if they wanted). I hope that people also realize that there are restrictions on letting people borrow your game, since it has to be loaded through XBL, not handing a disk to someone. I hope that people also realize that this means you have to have an XBL subscription just to borrow a single player game from a buddy, while at least this is still free for PS users. I hope people realize that even all of the above, MS has stated could change at any time, so even the parts that seem ok can be taken away at any time. Summary, any action you take with a game you bought other than play, you pass along an electronic request to MS for permission. MS grants or denies based on CURRENT policy. And this is supposed to make people feel like they have a lot of flexibility with something the LAW says they have a RIGHT as a consumer to distribute FREELY? Connect the dots people: - Publishers complain about used game sales - MS creates feature to block used game sales - MS states "we aren't blocking yet" - Publishers stated "we aren't either" we just want a *little* fee - MS states, "but we can change this at any time" hehehehe Makes a rational person wonder why they went to all the trouble to implement a DRM system they aren't going to use and "have no immediate plans" to use. Or that their partners make similar statements about. Strange. Could have saved a lot of effort, especially when anyone with a brain could have told them it would be unpopular. It's also breaking the part of the law on copyright that's supposed to protect consumers. I'm sure they are doing it in a very clever way that skirts things though.
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      HailWarMachine
      I hope that the people who believe that they will be charged a fee for used games actually educate themselves [...]
      I hope that the people who believe that they will be charged a fee for used games actually educate themselves on facts rather than the words of a bunch of Sony fanboys. The fee is not charged to the customer, it is charged to places like gamstop, gamefly, etc.
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      ParagonT Links?
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      shawksta
      DAT ACCENTS Ah Dragons Dogma, as described by Cooper in RadioRadar as "Capcom trying to get white people to like [...]
      DAT ACCENTS Ah Dragons Dogma, as described by Cooper in RadioRadar as "Capcom trying to get white people to like Monster Hunter" The games great, and its still pushing itself in its own direction, i agree with Bladedfalcon that it was underrated
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      BladedFalcon
      Heh, you guys sure did have fun with those accents, eh? XD Anyway, awesome game, definitely the most underrated game [...]
      Heh, you guys sure did have fun with those accents, eh? XD Anyway, awesome game, definitely the most underrated game of 2012 IMO. I feel like most people over-exagerated the annoyance of the pawn dialog, which isn't that bad AND can be toned down to a very occasional quip very early in the game. In return you got one of the most original, ambitious action RPGs of this generation. Allowing for a ton of customization and different play-styles, and an awesome enemy selection and AI assigned for them. (I still remember the slack jaw I got when fighting a troll for the first time... and how when I climbed his limbs, he swatted me down, and if I held myself on his back, he would jump-slam me down into the ground, crushing me.) So yes, thank you guys for showing this game again! if even one extra person gives this game a try because of this video, then I'd say it's mission accomplished :D
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      ZeroPotential
      Consider me that one person then, I always see this game real cheap but with the aformentioned summer lull, now's [...]
      Consider me that one person then, I always see this game real cheap but with the aformentioned summer lull, now's the best time to pick it up :D
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      Redeater
      This just reeks of desperation. I'm happy with my current decision to migrate to the PS4. Unless the have some [...]
      This just reeks of desperation. I'm happy with my current decision to migrate to the PS4. Unless the have some ridiculously great launch game, this will be the last system I will eventually purchase.
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      Redeater
      I honestly don't know why some people are praising MS on this. If it wasn't for Sony dominating E3 with [...]
      I honestly don't know why some people are praising MS on this. If it wasn't for Sony dominating E3 with their lack of DRM we would still be stuck with MS's "deal with it" attitude.
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      TwinHallow Man I did not even care about that, I rather have had them change the price!
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      antiAntag0nist
      The soundtrack in Remember Me has been really enjoyable so far. I think Deriviere did a great job pairing the [...]
      The soundtrack in Remember Me has been really enjoyable so far. I think Deriviere did a great job pairing the music with the overall setting/look of the game; it meshes together really well.
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      punkamisto I´m sold. Just waiting for the PC version.
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      Sy87
      It's a sweet game. Kinda suck it came out during E3 got maybe a little overshadowed but still successful. Can't [...]
      It's a sweet game. Kinda suck it came out during E3 got maybe a little overshadowed but still successful. Can't wait for Class4.
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      GamesradarsCamelToe --the wiiU uses the EXACT SAME sensor as the wii did --thats just fucking sad(especially after seeing the kinect2's tech)
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